POV-Ray : Newsgroups : povray.general : PovRay Google Trends : Re: PovRay Google Trends Server Time
1 Jul 2024 14:57:01 EDT (-0400)
  Re: PovRay Google Trends  
From: clipka
Date: 15 Nov 2016 07:42:05
Message: <582b029d$1@news.povray.org>
Am 15.11.2016 um 10:01 schrieb Thomas de Groot:
> On 15-11-2016 9:52, Stephen wrote:
>> On 11/15/2016 8:01 AM, Thomas de Groot wrote:
>>> Yes, I know, but I understand that this is embedded in Blender, isn't
>>> it? So, is that not a problem for those not familiar with Blender?
>>
>>
>> I would love to see what LanuHum's translator makes of that last
>> sentence. ;-)
> 
> Oh dear, yes, I am sorry for that! ;-)
> 
>>
>> The problem with Blender is that it is so big and it takes a lot of time
>> to get to the point where you don't have to think about how to do
>> things. But I can see that it will be worthwhile.
>>
>> And the Z-axis is up. :(
>>
> 
> My own thoughts were originally going towards a dedicated tool,
> specifically built for POV-Ray, like Moray was. I am starting to realise
> that that may not be the smart way to go at all. As has been mentioned
> here, Blender might be the solution. However like you, I am afraid it
> may represent a serious hurdle to take before even reaching the POV-Ray
> application.

Maybe someone should get involved with Blender UI development, and
implement an alternative UI for noobs, exposing only a subset of the
features, to give new users some guidance what features they really
need. Wings 3D does that (or at least did when I last used it), and I
really liked it.


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